Fortalecimiento del aprendizaje por proyectos a través del diseño como estrategia de gestión
Fortalecimiento del aprendizaje por proyectos a través del diseño como estrategia de gestión
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Abstract
Design is a discipline that, since its genesis, has had project as an epistemological basis; the former is considered as the holistic component from which products, that must be integrated, are obtained. From this point of view, the project is understood as a cyclical process where, with each phase completed, there are lessons that feedback the advances, and generate experiences that build a systemic, and never linear, vision. Thus, it is possible that several stages have been advanced. The project is
debated in order to make a reinterpretation, to replace the progress achieved, and it is assumed as a planning process with goal fulfillment and a linear approach in time.
CUN carries out its teaching processes from project training. At practice, and from the curricular structures, challenges have been generated for the application of such strategy in other scenarios, because the concept of project must first be understood, so it can be executed later.
The experience of cun focuses on programs with a focus on Design, in particular, the Graphic Design Program, with a structure called Integrator Project, that has allowed us to achieve a series of learnings presented in this article.